Galaxy: The Dark Ages Tournament
2003 World Boardgaming Championships
Hunt Valley, MD, July 29 - Aug. 3, 2003
Join the BPA
and play in the tournament
WBC and BPA Web site - Main tournament site Last changed by kae Feb. 26, 2003.
Play one game in a heat. Enter as many heats as you'd like, with best
finish considered in seeding. Top 25 table winners (and lower seeds, as
necessary) advance to Semi-Final. Top five finishers advance to final.
Please note, this is a Demo Event, with two scheduled times for learning
TABLE ASSIGNMENT: The GMs will assign four or five players to each table. No relatives or teammates may play at the same table prior to the final. Otherwise, seating will be random, with the option of spot adjustments as determined by the GM. (Generally, players with no experience will be placed together at the same table.)
SCORING: Each table will play one game, with scores at finish determining finish. If there is a tie for the most influence, the tied players determine the value of the cards in their hands. Each ship of a surviving world (or ally) is worth double its value. Each ship of a surrendered world is worth its face value. Each technology card is worthless. The tied player who has the highest-valued Hand finishes higher. If still tied, the tied player who played last. (If the players fail to resolve ties, the GM will break them based on her whim.) Once a new betting round has begun, no spoils of war may be granted for the previous round. Once the cards are picked up off the table after the last round, no scoring adjustments may be made.
SEATING: At the start of each game, seating at the table will be randomly determined by drawing cards from one suit in the deck or rolling dice and placing players in clockwise numerical sequence from lowest to highest or any other way agreeable to all players.
ADVANCING: The top 25 players will advance to the next round. The round will be filled out to ensure five players per table, as necessary, with alternates. Additionally, some alternates could be substitutes for dropouts at the start of the next round. The order among alternates will be determined by: 1) Finish order 2) Player's score as a percentage of table winner's score 3) Player's score as a percentage of the second-place player's score 4) Player's score as a percentage of table score 5) Player's total score 6) Fewest heats entered.
TABLE SCORING FORMS: Players will fill out the scoring form for the table, listing the players and other identification, scores, finish, and other information. Turn this form into the GM after you've finished playing your game. It must be signed by both the first and last place finishers to be valid.
Twenty-five players will advance to the semi-final round, which will be the same format as the heats.
ADVANCING: Each table winner in the semi-final round will advance to the final round, immediately following. If any of the players drop out, the final round will be filled with alternates, as necessary, to ensure five players. The order among alternates will be determined by: 1) Finish order 2) Player's score as a percentage of table winner's score 3) Player's score as a percentage of the second-place player's score 4) Player's score as a percentage of table score 5) Player's total score.
The top five players from the semi-final will advance to the final, which will be the same format as the heats.
The schedule for the event is TBD. I expect two demos, four heats, and a
semi-final and final round.
Kaarin Engelmann is the GM. Stuart Tucker is an assistant GM. Additional
assistant GMs will be designated, as necessary.
Late Arrivals, Long Games and Byes
Late arrivals will be accommodated in the heats, as possible, if a full
game (five players) can be formed; however, all games must be completed by
the end of the scheduled period. For the semi-final and final rounds,
players must check in with the GM by five minutes after the beginning of
the scheduled round or they may be disqualified, if an alternate has
already checked in to replace them. Games that are not complete by the
end of two hours may be adjudicated by the GM, at her discretion.
GMT Games - A Strong Supporter of the WBC
Baltimore Area Convention and Visitors Association - Things to do besides boardgaming
Marriott Hunt Valley Inn - Reservations and Directions
Galaxy is a GMT Games trademark.
WBC and BPA Web site - Main tournament site
Last changed by kae Feb. 26, 2003.